Production Workshop: Equipment Meeting Recap

Production Workshop Weekly Recap

Equipment Meeting

Thank you to all of those who came out to the FIRST Production Workshop of the 2017 Fall semester! We had a record breaking turnout, but on top of that, I got to meet and hear from so many passionate new filmmakers. Passion is key to filmmaking, and we on the PWS committee are eager to push your passions to whole new heights. I’m truly excited to be able to see you all grow as filmmakers over this up coming year.

Yesterday, we began the meeting with some introductions about exactly who the PWS committee is, and gave you an idea of what kind of filmmakers we are, from producers, directors, editors, production designers, to composers and musicians, we want you all to know that though we all have varying levels of experience we started out with zero, and as knowledgeable as we may claim we are we are all still students learning just like many of our new members.

After the formalities, we move onto talking about equipmentWe discussed the all the equipment we have available now, as well as the equipment we will be getting over the next couple weeks. For more details on everything we are getting, you will want to check out our awesome power point!

After that we broke into groups to discuss five key roles:

  • Producer
    • Lead by Peyton Fowler, we defined what a producer was as the person in charge of the business side of the film, but also as the problem solver. We discussed what makes a good producer is being able to adapt to difficult situations and to allow the creative side of the film to work free of worry.
  • Cinematography
    • Lead by Jhad Francis, we defined cinematography as the capturing of light, and directing it into an exposed sensor (or exposed film stock). We established that it is actually the director’s job to design and compose the shots; meanwhile, the cinematographer’s job is to design the lighting, rigging, and exposure technique of those shots. We also discussed how cinematographers plan their shot setups with editors and production designers, to maintain visual consistency.
  • Editor
    • Lead by DJ Samuels, we discussed Walter Murch’s Rule of Six:
      1. Emotion – How will this cut affect the audience emotionally at this particular moment in the film?
      2. Story – Does the edit move the story forward in a meaningful way?
      3. Rhythm – Is the cut at a point that makes rhythmic sense?
      4. Eye Trace – How does the cut affect the location and movement of the audience’s focus in that particular film?
      5. 2D Space – Is the axis followed properly?
      6. 3D Space – Is the cut true to established physical and spacial relationships?
  • Production Design
    • Lead by Haley Harmon, we discussed how the production designer wears many hats at this level (costume/set/makeup/props) and cannot work on its own. Every piece of it has to be a collaborative effort with the director, cinematographer, gaffer, and audio to ensure that the look of the film matches the overall vision. We also discussed, shortly, the fundamental differences between production design in different genres and the extreme importance of watching continuity.
  • Audio
    • Lead by Dianne Laurent, we discussed why audio was so important to films and how quality audio can make or break a film, especially at the student film level. We also discussed what lead audios role is on an SFC set, often times to are not only on-set audio, but you also do sound design.

Finally, we broke into groups of five, every person taking on of the roles we discussed, and were given prompts to come up with a film keeping in mind certain aspects of each role. At the end we watch a silly video about pitching ideas, and we had one of the groups come up and pitch “The Devil’s Right Hand”.


Again, I want to thank all those who came out to our first meeting of the semester. Your passion will be what guides you in your career, so never stop following your dreams and aspirations. Have a great weekend and we will see you next Tuesday for PITCH DAY!



Peyton Fowler

Production Workshop Head


Production Workshop- Equipment meeting